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Design Systems

Before it was a buzzword, I was already building the foundations.

I created my first full-fledged design system in 2014, long before “design systems” became standard practice in product teams.

Back then, it was called a Visual Identity Manual for the Brazilian Federal Government: a comprehensive, multi-platform guide covering everything from logos and color systems to grid structures, component behavior, and accessibility rules. That system served dozens of government teams and vendors, and it’s still referenced today.

Since then, I’ve designed and scaled multiple design systems across enterprise tools, government platforms, and startups, balancing brand, accessibility, consistency, and developer handoff.

Most recently, I’ve been building the wA11y Design System, a modular, inclusive design framework powering a full LMS platform. It includes accessible UI components, Figma libraries, and production-ready documentation tailored to adult learning and inclusive education.

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Figma Card Component

Figma Dynamic Button

What I Bring to Design Systems

  • System thinking grounded in real-world delivery

  • Scalable atomic design with strong accessibility principles

  • Collaboration across designers, engineers, and brand teams

  • Experience building from scratch and refactoring legacy styles

  • Figma component libraries + design tokens + dev-friendly specs

  • Documentation people actually want to read

Claudia at INMET supercomputer
Claudia drinking coffee in Seattle

Have a project in mind? Or just want to nerd out about UX? Book a 15-min call.